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JRPGfan said:

No furr on Switch version? jeez.
No AA solution either... so jaggies and 720p.
The missing parallax occlusion stands out alot, if you do a side by side.
No reflections either... ambient occlusion.

Texture quality reduction, geometry complexity reduction, folage reduction...

Lots of sacrifices made to get this running 720p on the Switch.

When PS4 and X1 already run the game on 30fps (even if they perhaps could run closer to 60fps) we know they would need to make greater concessions to make a port.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."