DTG said:
Planescape was good but not amazing. MGS games have far more in depth and lengthy philosophical exposition than Torment did. The 8 circles of Zerthimon and ending dialogue were thought provoking but besides that there wasn't enough discussion on the subjects the game wished to adress. |
We've had this argument before, and if you can't see the thematics and simbology embedded in the gameplay of Planescape: Torment, then I'm afraid you'll never see the 'light'.







