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mZuzek said:
Megiddo said:
Did they change the gameplay of Smash? It looked the same from the ~20 minute or so video I saw.

Dramatically. Go play Smash 4 and you'll see.

Everything is much faster, knockback works in a fundamentally different way. You can use any move out of a dash, meaning dashing in general allows you far more options than it ever did, and aerial moves as a whole have had their landing lag reduced, meaning it's safer to use them. Dodging has been completely revamped, with new mechanics punishing you for rolling too much, and lots of lag on airdodges, which by the way can only be used once per jump, unlike in Brawl/Smash 4 where they could be simply spammed. There's now clear indicators for how close you are to the blast zone when thrown offscreen, or for the current status of a specific character gimmick, such as Cloud's limit or Robin's tomes. Perfect shields have also been completely changed, now functioning very much like a parry, activating if you release the shield button at the right time rather than pressing it, and directional airdodging allows for several different movement options that weren't possible before. Furthermore, there's a new mechanic where a character will break free from a grab if you press grab at the right moment, and techs have been fixed across the board (in Smash 4 there were many untechable situations, such as when you're footstooled into the ground or get hit by a random spinning animation). It also seems SDI isn't as effective as before, and DI as a whole might not work the same way. Of course, that's not even getting into the characters specifics - with minor and major changes to most moves in the game, I could go on for hours here.

"Oh, but it kinda looked the same, it's a port".

people that have played it said its feel like smash 4, in fact the same winner of the smash 4 tournament, won the smash 5 at E3.