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Younger me would call this ridiculous and/or an outrage. I'm not a mental health professional by any stretch so I'm not prepared to make a rigorous argument, but people have literally died in extended gaming sessions so it doesn't seem to me to be coming out of nowhere. However it's probably likely that such habitual reliance on games is indicative of problems elsewhere in life. I don't think games are inherently the issue here, just what people come to rely on to deal with their actual issues. Or at least that seems more likely to me. I disagree with ESA's statement though, I don't see how it trivializes either of those things, seems more to me like it seeks to widen what are considered signs of distress.