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vivster said:
Lonely_Dolphin said:
Explain! I think racket breaking adds an extra layer of thought and strategy even if KOs rarely ever happen.

It goes completely against the core gameplay, which is Tennis. Sure there are special shots and such but purposefully breaking the racket is beside the point of the sport. And the consequence is also stupid. It's as if you are kicked out of the race if you get hit by too many shells in Mario Kart. More isn't always better and there is already plenty of depth in the game.

Good games achieve depth in gameplay without adding more and more features, but by having a solid foundation.

Not seeing how it goes against the core gameplay anymore than winning via points. Plus this is Mario Tennis, so I think the point is not to be a tennis sim but to be a fun game. More is not always better sure, but in this case it certainly is as it's a big reason the game is even getting attention from people like me who have no interest in Tennis otherwise. Those who want more traditional tennis can still have that by turning the zone maneuvers and court hazards off.

Ha, Ultra Smash would beg to differ!