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First person is usually fine to play with mouse and keyboard, and it helps aiming in harder games without any form of autoaim. It helps fine handling of items and it can help immersion too. OTOH, third person can be good in melee with more than one enemy, as if the point of view is carefully set, it can help to avoid being flanked or attacked from behind. Third person lets players enjoy the aesthetics of their PCs.
So each solution has its pros and cons, and some depend on the kind of gameplay devs chose to offer. Obviously the ideal solution, when possible, is to offer gamers the choice.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!