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HoloDust said:
It seems Speech will have no skill checks...I'm hoping that it doesn't mean there are no speech oriented skills which give you extra dialogue options to persuade or intimidate someone.

I've just read an interview on PCGamer that may put some of that concern away:

https://www.pcgamer.com/cyberpunk-2077-interview-we-wanted-to-test-ourselves-as-a-studio-to-make-a-game-so-different-than-the-witcher/

Can you tell me what the "cool" stat does?

The cool stat! For example, it's going to unlock certain things that you might not have been able to do, certain options when dealing with situations. Or, another example, the vendors that you have, the ripperdocs, if you have that cool and street cred level, they might bring down certain weapon prices or unlock certain weapons you might not have had there. So it is an integral part of it. It's also a throwback to the original tabletop game as well. So we are thinking of—forgive me for saying this—cool ways to use it. It's going to be an important thing for sure.

Is it safe to say it's basically the equivalence of charisma in other roleplaying games?

It's definitely a way to help interact with people on that front. But I don't want to say if it's a replacement, because I'm a level designer, I don't want to step on toes.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.