Angelus said:
I think it was already confirmed that there is some sort of "street cred" stat opens up new options in regards to how you interact with certain people. |
Yeah, I know about that, but this is what worries me:
"EG: You appear to be able to talk your way through a lot of tense situations. There are engineering and hacking skill checks. Is speech also a skill check?
Patrick Mills: We don't want to gate speech behind particular classes or anything like that. We want that to be about the story and about your choices in the story."
I like when RPGs give you mechanisms, whether attribute based or skills, connected to dialogue options and what you can do via dialogue...that makes for interesting non-combat based characters builds.
Last edited by HoloDust - on 13 June 2018






