Chazore said:
Except I don't want the same audio, the same triggering points that set off animations. There are some things that actually really do need to change, like it or not, but shoving you into OTS wasn't objectively required. They subjectively "thought" it was suited to that style of combat. This tells us that they have changed completely from the days of the original games, which means going forward, we aren't really following Resident Evil, we're now just making it into something else, yet keeping the name.
Look at C&C, look at how they went from originality to something completely fucked over?. People like that mobile game, but they aren't fans of the original series. Those fans went out over the net to voice their disliking for what EA did to the IP.
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OTS is the modern standard for any game with shooting mechanics. That's why it was chosen.
Yes, you're right. They have changed completely from the days of the original games. As is the case with 95% of IP's older than 10 years
Resident Evil is no longer defined by the originals and has not been for over a decade. RE4 is current baseline for the series untill RE7 style establishes itself. Run with it or get ran over.