| Maxosaurus-rex said: We want to be free from the AAA machine and make games focused on the experience, not around monetization. We want to take bigger creative risks and create genre-defining games without the constant threat of annihilation. We want to make our own games our own way, and not be told what to make and how to make it. And above all, we want to protect our team, our culture and our identity. Because above all, that is Ninja Theory. In short, we asked for full creative independence and I remember thinking at the time that this is going to the end of that conversation. Does he know what MS does? |
Pays their cost so they don't close... seems much like they left their idealistic world after very little time in it.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







