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Faelco said:
DonFerrari said:
As I said in the other thread, this is a very good step on fulfilling the promise of improved 1st party.
And it's easier to increase bought studios than create from scrap, so this can really go well.
But as other said, we need to see if they will get chance to shine with AAA games.

Yeah, it is a good move but with a couple of questions. 

Most of these studios were already developing exclusively for Xbox, so was it necessary to buy them? 

The main question for me is that the number of studios were not the most important issue for Xbox so far. It was their way of dealing with their exclusive games. Phantom Dust, Scalebound, Fable Legends, Crackdown 3... You can also add that the games that do release are not of the best quality (Sea of thieves, State of Decay 2...). It can't be only because of the studios, Microsoft and their orders to the studios are also to blame here (focus on MP and GaaS for example). So, will Microsoft be able to help these new studios to grow and make great games? I'm not sure about that, but only time will tell. 

My exact thoughts. Who cares if they buy studios. It's about the management of those studios and what kind of games they pump out. This gen has given me little confidence on those things. And I think a lot of gamers are going to be wary of picking up just an XB2 if they can get just one console.

Personally, I see a repeat of this gen. Sony just has the mindshare, services install base, and goodwill going forward. And they are going to make to not repeat the mistakes of the PS3. This also means a good couple of years worth of Xbox 1st party support, but as the sales don't come in, it'll start to dry up.