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DonFerrari said:

What does Metacritic color scheme have to do with it when very very very few games are below 50 and if you pull the average it's close to 70?

If the guy doesn't want to give a score then don't give. But if you are going to give, keep consistency on it.

When you are very far (half of the score) for a game then you certainly deserves scrutiny. And when you read their justifications they don't enforce a 40. Because as I said, they are basically just scoring on "how much did I like". That is no standard or coherence at all since the magazine have several different reviewers. And you can't really go and defend their totally bullocks 100 for broken games, very rare low score for good games but mixed in it a BS score for a good game can you?

I already gave you a links to the body of their work. At the end of the day they can give it the score they want to give it's suppose to be unbiased. 

http://opencritic.com/critic/577/colm-ahern

http://opencritic.com/critic/65/tyler-treese

Man If only they had a scoring policy??? To justify their 2 stars out of 5 & 4 out of 10 reviews.

2 Stars
These types of games tend to fail in one or more categories. Whether it’s the gameplay, design, or basic functionality, these games fail to live up to their potential. There's something still there that appealed to the person that wrote the review, but it's a very rough diamond indeed.


4/10 - Poor Enough
More a shoddy game redeemed by a few good points rather than a decent game knocked down by a couple of subpar elements. Might contain a few bright spots, but essentially fails more than it succeeds. For every Punch Drunk Love and Wedding Singer that Adam Sandler has, he’s got far more Cobblers, Jack and Jills and Pixels.