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Loud_Hot_White_Box said:

I don't get it....is 1 trillion calculations per second 1 teraflop?  Can't 360 do 1 teraflop, and PS3 do 2 teraflops?

Or is the point that this thing is more powerful than all console *GPUs* combined?

FLOP calculation is hard to measure on a standardized way, specially since CPU and GPU architectures are quite different... and it's even hard to compare FLOP performance between GPUs that have traditional pipelines (PS3), unified shaders (360 and GF280) and stream processors (Radeon HD4). All companies measure FLOP performance in a different way, so judgment shouldn't be based on that.

In any case, it should be based in things like texture performance, fillrate, memory bandwidth, etc... and games performance of course.