Mcube said:
What do you mean it did what it was supposed to do? Its easy to say it like that since Aliens Colonial Marines and Duke Nukem Forever both also did what they were supposed to do. Beyond was such a confusing trainwreck its spectacular in how dumb it is. Everything Beyond did Heavy Rain did better I mean this is shown in reviews and public opinions on both games just brushing it off as ´it did what it had to do´ sounds like it was sucessfull in what it did which, let´s be fair here, wasn´t really the case. |
Quantic Dream games are supposed to be a narrative driven game with simple commands to interact and decide.
It's supposed to convey emotion heavy experience.
It's supposed to have great graphics and good face models.
Best metric in this case is seeing how the people that is their core market are very favorable of it.
To me HR and B2S were sucesfull in achieving what I expected. Will play Detroit to see as well.
Aliens CM and Duke NF were both trash level.
Should we keep remembering you that Detroit is 80 average so the low scores are really showing to be out of place? While ACM and DNF are very badly regarded and reviewed even on average. Totally exaggeration fallacy attempt.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







