DonFerrari on 04 June 2018
KingCherry said:
duduspace1 said:
Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996 https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop/ adjusted for inflation in 2018, that is $78m, with the creativity it affords people, you can be assured Labo costs more than that.........For reference (I am not sure if you are a programmer) but Visual Studio (Microsoft's programming tool which is only useful to programmers) generally costs a lot more than Microsoft Office 2016, but I don't expect anybody who only uses Microsoft Word to understand why it should cost as high because any features it provides is of no use an utterly meaningless to them. Like I said before, the value a person attaches to anything is the utilitarian value it offers to them.
I am not aware we were talking of any other April asides from this past April. In terms of the discussion however it makes no difference whatsoever (provided you've not lost your train of thought of what l was responding to........i.e your saying that Labo being one of the highest sellers in April doesn't mean it sold well because (according to you) April had a low quantity of noteworthy titles. You are still making an assumption here because you do not have the actual sales figures. Having a low quantity of noteworthy titles is no validation that Labo didn't sell well.
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Why did Pokémon Red/Blue cost so much to develop? I thought it was created by a small(ish) team? Is the $50m including promotion/marketing, etc... ?
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Pokemon Red/Blue probably didn't cost up to 1M to develop (looking at the game itself it's impossible to think much over it). 50M is purely marketing cost.
But duduspace1 is one to confuse development with marketing, cost with price and other strange concepts he creates to make himself believe that Labo cost about as much as GoW to make.