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Shadow1980 said:
I'm really having a hard time getting past the switch to 3D graphics. Why does the industry shy away from 2D sprite-based graphics so much? If they were going for something different visually and maybe not as limiting as 8-bit graphics, why not go for something more like Mega Man 8? While MM8 wasn't quite as mechanically sound as the old 8-bit entries, it was aesthetically gorgeous, and the 32-bit PS1 was capable of cranking out some amazing sprites. Hell, Sonic Mania kept the same basic 16-bit look of old-school Sonic, but did a lot more with the animation, with sprites that moved more more fluidly and dynamically. It was a treat for the eyes.

Now, none of this is to say that MM11 looks ugly. It's simply a matter of preference. For games like this, I far prefer 2D graphics.

Of course, the game looks like it plays very similar to old-school Mega Man, with a few tweaks and additions. If the gameplay turns out to be worthy of the series, I'll most certainly get it.

After DBZ fighters i would much rather every 2d game use that style instead.