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SpokenTruth said:
bugrimmar said:

Right. So let's fool around with all historical materical wherein millions of people died and let their families see how you twist everything.

 

While you're at it, let the Germans win then. You like that? Or make Hitler into the good guy. Since you think it's ok to fool around with history yeah?

So lets play a video game about when millions of people died and let their families see how you disrespect their memory by using it for escapism.

As for alternative histories, that's fine.  That said, the history in video games is not 100% accurate anyway.  Who is your character again? 

DonFerrari said:

Perhaps you never heard of coherence on a story.

Yes, I have and it refers to maintaining story continuity within a work and/or between iterations of a work. 

Or did you meant to say historically accurate?

 

To all:  We trade a lot of accuracy for engagement in video games.  Complaining about unrealistic diversity in a setting while simultaneously accepting regenerative health, carrying 10 guns at once, infinite stamina, etc....

Not accuracy. Coherence.

Inside the story what was the technology that would allow a prostetic woman to fight in the war? Or were did a Katana wielding soldier came to on a shooting conflict?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."