HoloDust said:
Well, gaming on ultrawides like that is great if you use them properly - as a way to have better peripheral vision. If you sit too close and do indeed turn your head too much, I guess you might end up with neck pain eventually (though, this is basically 2 wide monitors side by side, something that I've been using at work for some 15 years without any problems). |
I used to run Eyefinity with a 5760x1080 and later 7680x1440 resolution. (Triple 1080P and 1440P)
The experience is (Excuse my language) fucking amazing.
You don't actually need to move your head that much, your peripheral vision does the work.
These days though... I am running with a 32" 1440P panel. 1440P seems to be the sweet spot in terms of hardware demands/cost in my opinion.
If anything, higher refresh rates would be good.
| Conina said: I stick with 16:9 because almost all games are optimized for that. IMHO the field of view of 16:9 - 16:10 is also the best. For Excel & Co. I just enhance the desktop to monitor 2 to have more working space. |
Majority of games pick up oddball aspect ratios or can be simply configured to support said resolutions.
The big issue is things like media which is typically 16:9.

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