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Darc Requiem said: SEGA also had 2 billion in debt. Three consecutive failures in the Sega CD, 32X, and Saturn. Most importantly their biggest third party supporter up until that point was EA and they choose not to support the Dreamcast.
So it sounds like you agree with me that an extra year, in and of itself, was worthless, but what was important was garnering big third party support. SEGA had killed any chance at large 3rd party support when they hung devs out to dry by pulling the plug on Saturn. PS2 came off a massive success, the other consoles didn't differentiate themselves, so all the 3rd party support from PSone came over smoothly, and as a result PS2 hit the ground running. I contend this would have happened regardless of which console came out first.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.