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Darwinianevolution said:
Here are the ways Capcom has clashed with Switch owners:

-Selling an HD version of SFII for around 40€ and telling people "it's a test to see how well their games do", subtily threatening to cut support if the game didn't sell. This is less than a year appart from a SF compillation release that has way more value, making Ultra Street Fighter II pointless now.

-Keeping Monster Hunter XX away from a western release to make sure it didn't affect MHWorld, and only now bringing it to the West. Still at full price.

-Making most of their retail versions practically incomplete, forcing considerable downloads for a console that doesn't have that much internal space to begin with, even if they don't need it (Megaman Collection, Resident Evil Revelations...).

-Bringing digital only games to the West when they brought retail versions for other consoles, or even for the Switch in Japan (Okami).

-Bringing a cloud-only version of Resident Evil 7, a game that doesn't do anything to prove it can only run by cloud, and not the hardware itself, with a bussiness model that only lets you play for less than a year before having to pay again.

Thats not full list: :D

- releasing a port of SF2 of all games for $40 when the SFCollection was already in development for the machine at that time
- not releasing Okami HD day and date
- not releasing any old RE game port despite RER1+2 selling so well last year
- localize MHXX one year later and 8 months after a better MH game released
- not releasing the Disney afternoon collection on the console that has the most retro-centric userbase
- not releasing the DMC HD collection when the re-release of Bayonetta 1+2 proved that there's a sizeable BTA audience already present
- refusing to use a single cartridge (that wouldn't cost more than a PS4 Blu-ray) for both MMLC or MMXLC games and thus alienating part of the target audience
- refusing to release retail versions of MMLC, MMXLC, RER1+2 in Europe despite being an important market for Capcom
- and now, releasing a cloud version of RE7 exclusively in its worst market out of the big 3 instead of making a full price port for a worldwide release