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Miyamotoo said:
This is post from Resetera, list of Capcoms strange/bad decisions regarding Switch:

- releasing a port of SF2 of all games when the SFCollection was already in development for the machine at that time
- not releasing Okami HD day and date
- not releasing any old RE game port despite RER1+2 selling so well last year
- localize MHXX one year later and 8 months after a better MH game released
- not releasing the Disney afternoon collection on the console that has the most retro-centric userbase
- not releasing the DMC HD collection when the re-release of Bayonetta 1+2 proved that there's a sizeable BTA audience already present
- refusing to use a single cartridge (that wouldn't cost more than a PS4 Blu-ray) for both MMLC or MMXLC games and thus alienating part of the target audience
- refusing to release retail versions of MMLC, MMXLC, RER1+2 in Europe despite being an important market for Capcom
- and now, releasing a cloud version of RE7 exclusively in its worst market out of the big 3 instead of making a full price port for a worldwide release

https://www.resetera.com/threads/media-create-sales-week-19-2018-may-07-may-13.42869/page-15#post-8149211

Nah, that's all Nintendo's fault. Besides, Capcom is at its peak, has no need for Nintendo fans userbase...