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Hiku said:
DonFerrari said:

If the game run at 60fps on TV and PSVR then you don't need to cut the graphics to reach framerate on PSVR as you claimed.

I said "presumably" which is different than making a claim. Though I can't think of any other reason why they'd scale down the visuals if not to maintain a certain performance framerate wise.
As for "if the game runs at 60f in VR, then you don't need to cut the graphics to reach that framerate in VR" , you would if it only runs at the desired framerate in VR because visuals were toned down.

Analysis I saw have that PS4 runs at stable rock 60fps. So if 60fps is what PSVR is doing then that is no change that would need reduction in the other parts of the game. So that is why I asked if it was running at 120.

DonFerrari said:
I'm waiting for this "a lot" to be displayed in numbers.

You asked me "Does it run at 120fps in PSVR?" When you asked for a link, I answered "I don't know what framerate it runs at."

If you wanted specifications for resolution/graphics, you'll have to be clear on that. Especially when I said I didn't understand what you meant by "wouldn't change", nor why you brought it up when that was seemingly besides any point I made in my post.

However, it seems that you are contesting the notion that RE7's visuals are significantly scaled down in VR mode? If so, then I understand how that is relevant to what I said. But I thought it was common knowledge because this is a case where the downgrade is immediately noticeable that it looks considerably worse in VR.

I'm not disputing that the graphics were tonned down, as that was one main complain of the port (and another reason on why it shouldn't be done for Switch). And also I said that it's quite possible that several of the downgrade on the graphics have more to do with the PSVR capabilities as a screen than the processing power of PS4 (of course we wouldn't be sure)


DonFerrari said:
The very minority of games on PS4 are 60 fps, so don't count on many games being on Switch... as I said it's funny that when before 60fps was totally necessary but now it is better to go to 30fps instead of using cloud even before seeing if it will work well.

What's funny is that I didn't say or think any of this.

I said that this is one of those games that appear to have the makings of being port friendly for Switch. Because it has a 60fps that can be cut in half, as they've commonly done with the few PS4 ports we've seen. And that the game is already designed to scale down the visuals, as it does in VR mode.

It isn't just cutting down the 60fps, but also the graphics and as said before the drop in visual quality was complained a lot for the PSVR version.

And you're really barking up the wrong tree with "The very minority of games on PS4 are 60 fps, so don't count on many games being on Switch... " because I've spent a fair share of time here explaining to people why it's unlikely that a particular PS4 game can be ported to Switch with acceptable results just because "Snake Pass works and it runs in UE4", or why downscaling games isn't always as easy as people think it is, if a game isn't designed to be scaled down in the first place. If it's not, you may have to remove assets from the game, which can cause problems if they're crucial to the experience.

Sorry for barking at the wrong tree then. But still without really knowing the code and how much work would be needed to port, it's just an assumption that they could just cut down and have a good result. Thing is I guess they would do it if it was that easy, even more because that would probably mean less expense to make the port than starting the server and charging 1/3 the price.

 
I also don't think Switch will get many PS4 ports, nor do I own a Switch for that matter.

And I certainly didn't say that 30f is "better" than using the cloud. Owning the game, and streaming it is too different to boil it down to which is 'better' in that regard. I even said earlier in this topic that I find this interesting because we may see titles on Switch this way that normally couldn't be ported to Switch with acceptable results. I just don't see how RE7 is one of those games.

You're either implying that I said or think these things, or your communication skills are such that you didn't consider adding "I know that you didn't say or think any of this, but other people..."

Sorry if it seemed that I was implying this. I was talking more about your solution would be counter by what we usually see in the site.
In either case, I'd prefer if you refrain from doing this in the future, because it's a waste of my time having to explain myself over something I didn't say or think, just because you seemingly presume that someone is of a particular mindset on the entire issue, just because they disagreed with the contents of one post regarding one portion of it. Or because of a humorous tweet, if that's what set you off. If you had read my previous posts, you would have seen that I found this technology interesting, and I was defending it when people said "having nothing is better than having this".

Maybe you're incapable of pointing out something you find incorrect, for the sake of being fair/accurate, while still agreeing with the overall subject, or even joking about it, and that's why you went off on a tangent here.
But in the future, if you're asking me to google something for you that's very easy to find, at least specify what exactly you wanted to know, rather than be snarky about it later, after I specifically said I didn't understand why you said something. And either don't put words in my mouth, or imply it by neglecting to mention that you're not talking about me.

I wasn't intended to being snark or anything. As I said I haven't seem anything about the downgrades of PSVR for RE7 so I was curious to check, and since you didn't gave the links I had to look at it. But there isn't anything quantifiable, just some reviews pointing out the downgrades, which of course don't help us determine how much leeway there is for the cut to make the port.



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http://gamrconnect.vgchartz.com/post.php?id=9008994

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