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John2290 said:
spemanig said:

It's not short sighted at all. If you're an adult, it isn't up to the world to prevent you from being irresponsible. If you spend thousands on loot boxes, and you're unhappy with that decision, that's your fault. That's like blaming the alcohol or the bar for some depressed guy getting wasted every night. If your kids have any control over your funds, especially during a recession, you're being a shitty parent and you deserve it. There are password-protected fail safes that prevent that sort of thing from happening. Again, that's like blaming the internet because your child has a porn addiction.

Agreed somewhat but in a medium that mainly attracts kids and teens who haven't learned life lessens yet or had experience with money its sickening. Also, when you look into how they are evolving the gameplay to prey on basic human and animalistic tendencies right down to the chemical level of the brain and social hierarchy, targeted at kids and teens its more of a problem that you seem to imagine. 

Your comment screams of ignorance but perhaps you are guilty for engaging in what basically amounts to cheating, not only other players who have invested more time but also yourself for skipping core aspects of the gameplay loop and paying to do so.

People who buy loot boxes, have self control and can justify doing so afterward are scum in the same way an athlete takes drugs yet this is peoples pass time you're fucking with. Their hobby that they pay for. 

What you’re saying is literally ridiculous. The main demographic for console games, especially those with micro transactions, are adults between 25 and 35. Kids and teens aren’t being targeted. If a teenager with their own money is spending everything on micro transactions to the point of self destruction, again, that’s the parent’s fault for not sufficiently teaching them the value of money.

Games have ALWAYS used psychology to exploit players, from arcades to grinding in RPGs to micro transactions, it’s all the same. And guess what? Movies do it too. And television. And books, and music, and all forms of artistic expression. There is nothing more inherently exploitative here than what appears anywhere else.

There’s nothing ignorant about my remarks here. In fact, they are extremely self aware. I’m not cheating - I’m skipping an inherently flawed, unsatisfying gameplay loop. It sucks. It’s boring, tedious, repetitive, and holds absolutely no constructive value. If it did, no one would pay to skip it and there would be no business model. If you waste your time grinding for anything, you’re the pitiable one, not me. Frankly, loot boxes shouldn’t even be necessary because the whole design philosophy is flawed, but that philosophy predates this bandage by decades. It’s never going away because people like you have been trained to be addicted to it or be apathetic to it, so again bring on the micro transactions.

If you seriously think that people buying loot boxes for what is literally a recreational hobby is in any way comparable to professional doping, where the stakes are much higher and the consequences to all parties is far more severe, then you’re perspective is in need of some serious re-evaluation.