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Ka-pi96 said:
LuccaCardoso1 said:

FIFA is a weird case, though. People always seem to look at it as if it was not a game, but something else. It seems to be on its own ecosystem if that makes sense. I mean, people freaked out about Battlefront 2 doing the exact same thing as FIFA has been doing for years. I guess the FIFA demographic is too different from any other game. Overwatch bring paid loot boxes for the "hardcore gamers" in a way. Sure, it's anecdotal evidence, but that's how I feel at least.

MMOs are fundamentally multiplayer-only experiences. "Massively Multiplayer Online", you know? That's because they offer a massive online connected world. Overwatch doesn't offer that. It's a regular FPS on its mechanics and world, just without any campaign.

Yet it was EA, the same company that publish FIFA, which added lootboxes to Battlefront 2. I think their own success with them would have had more impact in that decision than Overwatch, so yeah it's not fair to just blame that.

They kept paid loot boxes only for their sports games (and mobile games) before Overwatch. It was last year that they started putting loot boxes on everything they saw.

Disclaimer: That doesn't make EA any less shitty and I still hate them.

Ka-pi96 said:
LuccaCardoso1 said:

FIFA is a weird case, though. People always seem to look at it as if it was not a game, but something else. It seems to be on its own ecosystem if that makes sense. I mean, people freaked out about Battlefront 2 doing the exact same thing as FIFA has been doing for years. I guess the FIFA demographic is too different from any other game. Overwatch bring paid loot boxes for the "hardcore gamers" in a way. Sure, it's anecdotal evidence, but that's how I feel at least.

MMOs are fundamentally multiplayer-only experiences. "Massively Multiplayer Online", you know? That's because they offer a massive online connected world. Overwatch doesn't offer that. It's a regular FPS on its mechanics and world, just without any campaign.

Also, the FIFA demographic has a pretty big overlap with the COD demographic (outside the US at least, but I assume their Madden game is packed with loot boxes due to EA as well so they're no different) and considering this thread is probably in response to the latest COD game, saying FIFA doesn't count due to different demographics isn't really fair.

Madden + FIFA still don't sell nearly as much as CoD in the US. And even then, paid loot boxes aren't exclusive to CoD.

Ka-pi96 said: 
LuccaCardoso1 said: 

FIFA is a weird case, though. People always seem to look at it as if it was not a game, but something else. It seems to be on its own ecosystem if that makes sense. I mean, people freaked out about Battlefront 2 doing the exact same thing as FIFA has been doing for years. I guess the FIFA demographic is too different from any other game. Overwatch bring paid loot boxes for the "hardcore gamers" in a way. Sure, it's anecdotal evidence, but that's how I feel at least.

MMOs are fundamentally multiplayer-only experiences. "Massively Multiplayer Online", you know? That's because they offer a massive online connected world. Overwatch doesn't offer that. It's a regular FPS on its mechanics and world, just without any campaign.

Why can't shooters be multiplayer only experiences too though? Why can't there be a market for shooters focused solely on the multiplayer aspect. There's singleplayer only shooters such as Bioshock which sell for $60 so why not multiplayer ones too. As for others that have done the same, isn't Counter Strike a hugely successful mp only shooter? I've no idea if that was $60 at release since that was a LONG time ago now, but it's not F2P either.

We CAN have multiplayer-only FPS games, we just can't have them at full price! In my opinion, a single-player only FPS can be $60, but a multiplayer-only FPS can't (I guess we'll have to agree on disagree on that point).

CS:GO was always 15 dollars. I don't expect AAA multiplayer-only games to be that cheap, but I think $40 max should be a reasonable price.



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