| Chazore said: BW didn't have Einstein level of depth, but it was clear that new meta's came from it, that resulted in user forced complexity, so if I couldn't keep up with what a Korean player had invented via their own meta, I'd simply be aced each and every time. That is primarily why you'll never see me playing SC I, SCI remaster and SCII PVP. |
There is more depth in Brood Wars than StarCraft 2 in my opinion.
I.E. Units hidden under a doodad or on the high ground had various advantages, like enemy ranged units having a chance to miss their attack.
StarCraft 2 I feel you just build up a death ball and hope for the best... And I think that has impacted the game long term.
Allot of the micro-managing has also been removed in StarCraft 2 as well, which for more casual people is great, but it reduces the amount of errors people can potentially make in a match.
| Chazore said: I'd love to see some new city building titles. Kingdoms & Castles has me thirsting for some city building games, but with added military options, like building a city and defending it. |
I would be keen for that. RTS is my favorite genre.
I wouldn't mind a Battlezone 2 remake or sequel. First person RTS is actually fun when done right.

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