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Pemalite said: 
Chazore said:

What I really want to see, are RTS and city building titles, rather than typical indie platformer/open world early access survival games, let alone F2P games. 

I wouldn't complain about a new Cities game? :P I sank so much time into Skylines...

Chazore said:

I'd love for RTS's to make a large comeback, but they do not need to be needlessly complicated. 

But they most certainly do need depth.
There is a reason why I was playing Brood Wars on an almost daily basis for a decade.

It wasn't a complex game, but it did have allot of depth.

I'd love to see some new city building titles. Kingdoms & Castles has me thirsting for some city building games, but with added military options, like building a city and defending it. 

They need *some* depth, not a ton. They don't need to fit the e-sports SC2 master Korean level of play either. Highly competitive and complex RTS games just put me off, and seeing as how the genre is currently dwindling, I don't want to be kicked out of the genre just yet. E-sports come and go, but I won't, nor do I want to.

BW didn't have Einstein level of depth, but it was clear that new meta's came from it, that resulted in user forced complexity, so if I couldn't keep up with what a Korean player had invented via their own meta, I'd simply be aced each and every time. That is primarily why you'll never see me playing SC I, SCI remaster and SCII PVP.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.