Conina said:
But he claimed several times that there were 4K displays in the PS2-era... should be easy to prove that if true.
You are comparing tech of the year 2000 (PS2) with tech of the year 2006 in an extremely costly setup (quad-SLI). And nobody is denying that PS2 was very dated in 2006... the 7th gen was already out then. But until mid 2004 there was no Nvidia SLI and until mid 2005 there was no ATi Crossfire... the maximal performance you could get in the early PS2-years were from one GeForce 2 (2000), GeForce 3 (2001) and GeForce4 Ti 4600 (2002) respectively their ATi counterparts... good luck playing in 4K on them. |
"But he claimed several times that there were 4K displays in the PS2-era... should be easy to prove that if true."
There were; it is, and I linked you one.
https://en.wikipedia.org/wiki/IBM_T220/T221_LCD_monitors
Sold between 2001 to 2005.
3840×2400, 9.2MP.
This monitor has more pixels than an average modern, 16:9 4k monitor.
https://www-03.ibm.com/press/us/en/pressrelease/1180.wss
https://www.theinquirer.net/inquirer/news/1012426/ibm-t221-world-finest-monitor
https://www.computerworld.com.au/article/45719/ibm_crams_9_2m_pixels_onto_new_22-inch_lcd_screen/
https://forums.anandtech.com/threads/ibm-t221-lcd-monitor-3840x2400-resolution-anyone.1025676/
https://www.extremetech.com/computing/51882-dense-pixel-lcd-delivers-200-dpi
http://tiamat.tsotech.com/high-res-please
https://www.viewsonic.com/au/products/archive/VP2290b.php
https://www.amazon.com/IBM-T221-22-2-3840x2400-Monitor/dp/B00006HS5R
https://www.youtube.com/watch?v=1WTc0cY9GxU
4k in the early 2000s, must've been glorious.
Nobody said you could hit 4k with 2000 - 2002 cards, in PS2-era games.
It is hard to find super high res benchmarks being done on sites like Anandtech.
Because, well, why would they?
It generates next to no usable data for their readers.
Running the latest and greatest titles, titles that will probably generate the most user interest/traffic, would likely be impossible at decent frame-rates.
Look at this benchmark:
https://www.extremetech.com/computing/51006-sli-vs-crossfire-benchmarks/4
All four of these systems, destroy Half-Life 2: Lost Coast, at 4MP.
Half-Life 2: Lost Coast, was designed as a PC tech showcase, at one point referred to as an ATI level.
http://www.valvetime.net/threads/ati-level.68115/
http://au.ign.com/articles/2005/02/05/half-life-2s-lost-coast
It was harder to run than the base Half-Life 2.
Half-Life 2 had to be cut down in order for the Xbox to be able to run the game (smaller levels, sub 30FPS, at or below PC minimum setting, ect).
These computers should be able to handle a PS2 title at 4k, no problem.
Some PCs from 2005 should be able to handle some PS2 titles at 4k.







