HollyGamer said:
It's not forward compatibility, it's a cross gen title and it's still probability. If SONY trying to make games for PS5 based on PS4 hardware (forward compatibility) then it would be a waste of PS5 power and resource. Same architecture doesn't means it use the same base system as benchmark. I am not seeing a scenario where first party games made for forward compatibility by sacrificing all the benefit of future PS5 hardware and graphic. PS4 is different from PS5 even if it's share the same architecture the games are different. It's not like PC (or pro version) where games are brute force to enhanced. Consoles games are made on optimization and code to metal coding. |
I m saying all the game that are released on PS4 and have been patched for PS4 pro for 4k those will continue to work on PS5 with some kind of brute force processing, maybe at hardware level, like checkered board rendering on PS4 Pro, thats forward compatibility. and as for Games developed for PS5 (first gen games) will be playable on PS4, it will be stupid of sony not to take advantage of the similar architecture, which will be the first time two gens sharing similar architecture, and not to mention how much good PR MS have gained because of their BC efforts, sony wouldn't wanna come off as the company as anti gamer, when their rival will sure include it
And why do you assume PS5 will not carry on PS4 features in its architecture along with its new powerful implementations??, remastering a game early in the generation will be a waste of resources and man power. Sony has never done a cross gen game, charging twice for the same game for two different systems, Nope. PS3 and PSvita did it with cross buy. Also At the start of PS4 gen in 2013 Sony did say that they would have loved to have a version of their 2013 exclusive games running on ps3 to run on PS4, but due to different architecture that was not possible. now sony doesnt have this excuse anymore.
So in short games will be designed for a specific architecture irrespective of their hardware grunt, games engine will automatically scale to the system its being played on, and whatever games that are announced for PS4 up till 2020 will be designed that way.
Although i wont be surprised if sony drops the support for base ps4 at launch of PS5 and continue with PS4 pro as the base model for two years more.







