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LethalP said:
BraLoD said:

For Kyuu too.

You'll see then, the game is not getting ANYWHERE close to Horizon, God of War and Uncharted 4, you guys are vastly overstimating it I don't know why. Those three games, are something on a complete different level, and really, there isn't a fraction of the hype for Spidey that we had for those.

I honestly don't see where are you coming from to think an Insomniac Spidey game will sell 10M copies out of the blue, it's like expecting Detroit to go and do it because it looks AAA...

Where is the appeal for this game to compare it to 4/5 years project from Guerilla, Santa Monica and Naughty Dog?

5M+ is where it'll land if it goes extremely well.

Well how do you gauge hype? Looking at Youtube trailers:

Spider-Man - E3 2016 - 16 million views (103k likes)
                        E3 2017 - 30 million views (239k likes)

Horizon        - E3 2015 - 6 million views (76k likes)
                      - E3 2016 - 6.6 million views (54k likes)

It's not the only metric of measure, but your whole thing saying Spider-Man isn't on their level hype wise seems a bit strange? Then there's the notion that Spider-Man might do an Arkham City and be critically acclaimed, which will help sales a lot.

"I honestly don't see where are you coming from to think an Insomniac Spidey game will sell 10M copies out of the blue, it's like expecting Detroit to go and do it because it looks AAA". First off, who expected Guerilla Games to make something that would sell 7.6 million in it's first year? Killzone was no world beater. And I consider Insomniac a better developer than Guerilla. PS4 games with enough hype break peoples expectations, and Spider-Man has a lot of hype, unless you're living under a rock and can't see it. Detroit isn't in the same universe hype wise.

Also Sony seems good at helping 2nd/3rd party devs that work for them... They ll send people to help if needed.