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potato_hamster said:

It appears Nintendo chose the Tegra 1 over cost. Supposedly nVidia gave them a sweetheart of a deal on them. I suspect the Wii and Wii U also had their power plants chosen over cost.

Indeed. Cost may have been a factor. But they still could have opted for a Pascal powered chip for a minimal cost.

As for the Wii and Wii U, cost would have been a massive factor in the decision to opt for those chips.


potato_hamster said:


I gotta say your response doesn't make much sense to me. The PS4 slim has a power draw of 165 watts. The new 14 nm Ryzen APUs have a power draw of 40-65 Watts. The switch uses 11 Watts when docked, 7-9 when undocked, and even then it's battery life is considered barely acceptable by even some of the most die hard Nintendo fans.

The Ryzen APU's go lower than 40w.
You are making the mistake of looking at the desktop chips and thinking that is a representation of a Ryzen implementation in other form factors, it's not.
https://en.wikipedia.org/wiki/Zen_(microarchitecture)#Mobile_APUs

The power reduction can be taken even farther than that too.

potato_hamster said:


So how do we bridge that gap ? Sure we can use superior battery technology that is able to feed something like a 65W APU for 3 hours, but remember this thing is a handheld and needs a themal managemt solution that's probably going to be an inch thick or less. Maybe instead we go with a smaller chip with a lower power consumption, but then we have to start discussing the cost of shrinking such an APU down to a point where it has a more managable power draw, if its even possible.

I'm not suggesting to use a chip with a high power consumption or to shrink it.

potato_hamster said:

It just seems to me that you're grossly oversimplifying your approach to this, and glossing over the fair criticisms that people are bringing up.

False I have asked people to do their research.


 




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