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NJ5 said:
Well, had they used this engine before on the PS3? It's pretty natural for them to have the same problems other developers had.

 

This is the only title being made with UE3.  Everything else is being done on their own internal engine.

Actually, this title is the main reason I believe that the "cross platform" Crystal Tools engine has not been made with the 360 in mind.  TLR is their only 360 title, and it's the only title for which they went with a third party engine.

Though I suppose that discussion is a bit off topic. :P