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boycop said:
I blame Canada and Celine Dion.

 

This is the only correct answer.

But in all seriousness, why is it primarily UE3 engine games that have problems on the ps3?  Games built on in-house engines that were designed to take both systems into account came out just fine, like Call of Duty 4, Devil May Cry 4, Burnout Paradise, Grand Theft Auto IV, among others.

Of course, developers have had issues with UE3 on both platforms.  Silicon Knights sued Epic over UE3 issues, and from what I understand Too Human is being finished using a version of UE3 modified heavily by Silicon Knights (for which they are being counter-sued by Epic).

Tbh, I'm beginning to hate UE3.  Developers seem to have nothing but trouble with the engine, and most games made with the engine have that radioactive glow characteristic of Epic's own Unreal Tournament III and Gears of War.