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BlackBeauty said:
JRPGfan said:

and apparently didnt sell well...

https://www.youtube.com/watch?v=br88WKJ-Ob8

 

The know says it "flopped" and it was a "failure", selling less than 30% of its shipments in japan. 

(they shipped 90k vararity kit + 29k robo kit)

Thats like a total of 119k units shipped in japan, and less than 30% means less than 35,700 units sold of it there.
Origami is probably bigger in japan than anywhere else in the world.... so Im not expecting insane sales anywhere else for it.

Also claim that the Labo software didnt move any switch units, switch sales where lower that week than prior/expected.

 

*** edit:
My opinion was always that it looked like cheesy shovelware level software..... Not sure why people where so hyped up on this.

It outsold God Of War what do you think about that?

That it's perfectly normal and expected? Nobody knowing the Japanese market at least a little bit expected GoW to come anywhere close to Labo. 

 

Like I said in another thread, GoW didn't even have marketing in Japan, while Labo's marketing was huge (TV spots, trains, stations, streets, stores, dedicated salesmen for demos...). Sony didn't care for GoW and didn't expect anything from it (it's a western game made for western gamers), Nintendo believed in Labo and pushed it hard.

 

That's why even if Labo sold better than GoW, Labo's sell through is only around 30% while GoW is around 60%. It's easy to see which one underperformed compared to expectations here, I don't know why you want to open this useless debate, saying "it did better than a completely unrelated game as expected, in Japan only" doesn't mean anything for the concept's quality or its success.