S.Peelman said:
Good suggestion, and I think this will also be something they will move towards. Obviously they already tried a concept like this in Majora's Mask, and I think they are going to try to incorporate ideas done in previous games into the basic framework BotW created. I agree on the dungeons, of there's one thing you can genuinely criticize BotW for it's the lack of dungeons on the OoT/TP/SS scope. However even though they're my favorite part of the other games, BotW did so much so brilliantly that I hardly missed them. |
I actually prefer the dungeons in BotW.
They are open and with different solutions. Reminded me of the Forest and Water Temple in OoT.
I would have added some keys and made bigger the divine beats and would have been imo the best dungeons in the series.
I still prefer the ones in OoT and MM, then SS. WW ones I found easy and TP ones predictable and linear.
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