KLAMarine said:
"K so he shouldn't go around posting a review as he is the only one who sees the truth when the fact is you he is biased. " >TheGamingBrit is free to post whatever he likes on YouTube. "He can adress it as much as he wants, fact of the matter is stats are just stats, increasing them should not and will never change gameplay, not at large, they do in a way, if you have more defense and therefore can absorb more blows you migth get more reckless, if you deal more damage you might choose to rush a particularly dangerous enemy to get him out of the equation quickly and whatnot." >TGB agrees with you that stats don't drastically change gameplay. I believe the point he was trying to make was he'd rather have unlockable moves (which he acknowledges are in this game and approves of) over unlockable stat points in a hack-and-slash. "Being a fan of the old games does not mean you will dislike this, you claimed it would (or The Gamming Brit did)." >I don't think either of us said that... "None of those things are TLoU's inventions, those things happen in like 1 billion other games." >Who said they were TLoU's invention? "GoW always had a story, its just much better now than it was before, the game having an extra faccet does not make it worse, it makes it much better. Ive played the game for like 60 hours, at least 90% of those were exploring/navigating the environment and fighting, wich is exactly what you always did in this series, the main focus of the game is still the action and exploration. The combat is different but its just another take at hack and slash, one may prefer the old one over the new one, fine, but saying the gamming having a well developed story is somehow a detractor is wierd. Ppl with this mentaly is exactly the reaosn why all we get today are dumb multiplayer games with no substance at all." >A story can be a detractor if a focus on the story interferes with gameplay. In this God of War's case, Cory Barlog seems to have not given Kratos the ability to jump because he thought it made less sense story-wise, an ability TGB would have liked in the game. An ability that could have opened up the way in which the player controls Kratos. Additional movesets could have been implemented.
Might have been because it was a remake of sorts...
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Remake or not you can still see that the series formula is aging just look at the game right before that.
how well do you think the new God of War would have been received if they had stuck to the old formula hmm?
Would people be praising it as great game or would they be rolling their eyes saying "Here we go again".