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Shadow1980 said:
Does that include games that are only available digitally (e.g., indie titles and F2P games) as well as bundled software?

Personally, I think that, given the current state of IP law, digital is a fool's bargain. I've never bought a $60 game digitally, and since 2010 the only new titles I've downloaded were Perfect Dark HD, Mega Man 10, Blaster Master Zero, and (regretfully since a physical release was announced two days after I downloaded it) Sonic Mania. That's it.

The OP seems to think it's just games that get a physical and digital release. However, I highly doubt that. He's using the labels on PSN for proof. However, that doesn't explain games that get a digital release in some regions, but both types in another. Or games that release digitally and shortly after get a physical release, as they stay labeled as PSN games. 

If you look at the actual numbers, that doesn't make sense, either. They report having sold through 640M units of SW, without add-on content included. This is all SW. If you add up the combined FYs for "Full" games shown it equals to 623.5M. For FY 13 and 14 they reported 384M and 460M, respectively. Of course, they were also combining the PS3 and PS4 at the time. But, if we say that the PS4 was responsible for 1/4 of the sales for FY13 and 1/3 for FY14 (my guess it's probably more like 1/2), that brings our total to 871.5M, or a gap of 231.5M. Even considering that would include digital sales for retail games in his scenario, that's a lot of unsold SW sitting on shelves. I think it's safe to assume that the numbers include digital only games, too.