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Pinkie_pie said:
A portable ps4 this holiday would be a disaster for the switch.

Will it? Will it really though? Handheld tends to be dominated by Nintendo.


Bofferbrauer2 said:

You would still need a TDP of around 10-15W to reach PS4 power these days. This would mean that a handheld PS4 would have to be around 50% thicker and twice as large as the Switch just to have a similar battery life. And with such a battery, the device would weight close to 2kg, way too heavy for extended use as a handheld.

No.

setsunatenshi said:

3- as several people pointed out there is no existing tech in the market to create something as powerful as the ps4 for gaming in a handheld format.

How are you determining power?

setsunatenshi said:
remember it would have to use x86 architecture, not ARM (like the switch).

False.

Mnementh said:
Sorry to squash your dreams, but it is just not technically possible this year.

Agreed.

Mnementh said:
With the higher TDP you would need bigger, heavier batteries and to remove the heat you basically need space.

False.

Mnementh said:
There is a reason ARM dominates mobile devices: the power-consumption.

 It's not just power consumption, it's thermals, it's price, it's the fact it integrates an entire system on a chip, it's manufacturers working with OEM's... And all of the above.
x86 CAN be competitive with ARM.

Mnementh said:
To stay PS4-compatible you need X64-chipset

False.

Mnementh said:
To finish it off you declare it digital only. While it makes sense that a mobile device can't really use optical media, it cuts severely into sales as digital sales might have grown in the past years, but are still only one third of the sales.  Also you basically fuck over all current PS4-owners that bought physical games, as the digital owners can play there games on the mobile PS4 via crossbuy, but the physical owners are left out. This does not work on many levels.

Well. You don't have to go Digital only, you can go with ROM/NAND based carts, but you are correct that it would simply be cumbersome to try and force Playstation 4 optical media in the device, thus require the need to purchase a game in a different format.

Then you have the capacity of the storage to worry about, the Playstation 4/Xbox One haven't proven to be exactly conservative when it comes to storage.

Another alternative is to have the disk in the Playstation 4 for authentication purposes whilst you download and play on your mobile device.

forevercloud3000 said:

I am not completely tech savy, but is there not a presedent for a portable device requiring far less power because it only needs to output at a fraction of the resolution? Sony pantented some tech eons ago that allows resizing of images at minimal loss of quality.

There is dynamic resolution, upscaling, downsampling and so on.

Barkley said:
A 1.84TF portable? Nope.

The technology just isn't there, and even though the Jaguar is crap, good luck getting an x86 processor in a portable that can match it.

A PS4 level device in a form factor like the Switch just won't be possible until maybe 2021/2022.

Maybe you should try looking past flops?

You also don't require an x86 processor.




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