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CaptainExplosion said:
Nautilus said:

Because not only Japan is the only place we know the sales numbers, but its also its not a straight up videogame.Maybe its sales patterns might be different because of that?

Honestly I never thought of that.

Even then, I dont think the games that make up Labo would work without them.And I mean, if it fails to meet expectations, let it fail.Every success and failure is a learning oportunity.Not every product needs or will succeed.And its not like Nintendo is betting all its eggs on it.

My (locked) thread about how difficulty should be a decision for the developers, not the gamers.