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CaptainExplosion said:
Nautilus said:
Why?The whole point of the game is to be and become the robot.

So no, Nintendo should stick to their vision.

But their vision isn't working so far, so there's got to be a back up plan for it.

Because the sales for the first week?They should be panicking for the sales of something that clearly is more toy-like and work differently than games, sales-wise?

Plus, all its softwares were made with the crafting and "toys" in mind.Without them, they would lose more than half of its appeal.

The moment Nintendo makes a Labo-less version of those games, they will be completely different games, because they would need to be completely reworked for them to work solely as a game.

My (locked) thread about how difficulty should be a decision for the developers, not the gamers.