Going by your OP, yes he complained about GOW cutscenes, but as I said above I've heard he likes MGS.
I believe he does like MGS but is it impossible to like a game or franchise but still have complaints about it?
"Youre basicaly criticising the game for being exactly what it set out to be, its like watching a comedy and then saying it sucks cause its a comedy not an horror movie. Youd have a point if the game had been advertised as more of the same and then you got it and it was completly different, when in fact they said from the get go, this is very very different from the old games, anyone who plays it expecting the old games will obviously be disapointed."
>TheGamingBrit didn't originally intend to play this game since he didn't like what he was seeing in previews. He did this video after so many were bothering him to review it.
"Point 2 is nonsensical tough, stats work like that, they don't change mechanics (some even actualy do, like luck and cooldown) they just make you stronger, thats how stats work. And there are a lot of depth to the whole thing here, you have talismans with different use powers, different rune skills, enchantments with a multitude of different passive abilitys, pommels that have a multitude of effects that affect gameplay and even armor sets that give you some extra skills that will also have a visible impact on gameplay (aside from learnable skills)."
>TGB addresses some of these things in the video (5:55, 15:55)
"About point 4, thats just not true, ppl who don't want anything to change have a problem with the new GoW, but a lot of ppl who love the series (me included) played the new GoW and loved it to bits understanding that this was a different take on the series and because it has enormous respect and love to the lore of the world and the character of Kratos. Also the gameplay is pure fun."
>What about point 4 is not true? I'm not sure I'm following your logic here.
"And adressing the comparison to TLoU again, this game ahs nothing in common to that one, aside from having a companion, and even that isn't very similar cause Atreus is fundamentaly integrated on the gameplay. I played on the "Give me God of War" difficulty and completed 100% of the game, the difficulty is super brutal and Atreus is the key to sucess, the kid can do wonders in battle, by himself and at your command, without him the gameplay looses half of its fun."
>Over the shoulder camera is another similarity, emphasis on story, puzzles that are solved in cooperation with companion. Not saying these are bad things, just that these aspects are similar between the two games.
"Also the whole underline worry that the youtuber has, that this game is bad for the industry because it has too much story, is a falacy caus ethe industry needs as many single player games as it can get since companies nowadays only want to do some multiplayer arena of whatever with no story where you repeatedly do the same thing over and over again and gets addicted."
>The previous God of Wars were single-player games too! That's sort of besides the point however, TGB's concern is this new God of War's success could influence other hack-and-slash games to start incorporating these TLoU conventions, conventions he's not a fan of.
I'd consider it bad for the industry if it started to influence other hack-and-slash games to start adopting things from it like over-the-shoulder camera view and less emphasis on hack-and-slash and more emphasis on narrative.
What flaws were made up?
"always hated on the old God of War games for being different kind of hack and slash"
>Example of this?
"He criticises the game for doing what Naughty Dog games do while he praises Naughty Dog games."
>Perhaps he expects his hack-and-slash games to remain hack-and-slash games and ND games to be ND games?