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GOWTLOZ said:
thismeintiel said:

Pro wasn't a half hearted attempt. It was a smart way of going about it so it's cost wasn't crazy. They basically just doubled up on the GPU they were already buying from AMD, with a few slight improvements, and over clocked everything. It's why it's $399 and not $499. It'll also allow them to earn more profit when they do cut the price. In the end, what truly matters, is the Pro is going to easily outsell the X. And when the PS5 comes out, they are both going to look weak in comparison.

The Pro was called a 4K console but it doesn't have any 4K game that's not a sports game and 7th gen games. The difference between PS4 and Pro's GPU is not enough for what it was supposed to offer and CPU is a small increase in frequency. The memory bandwidth is the same and the RAM is the same. Its why  higher resolution games have the same textures as PS4 but on One X they have 4K textures. Waiting for 1 year at $400 would have made a better console.

You should see the PR side as well. The Pro didn't deliver what it promised and has a bad image but One X has a positive image. Its why there is any talk of One X outselling PS4 Pro at all and if PS4 Pro had the power of the X it would have sold more at $500. Its the reason I haven't bought a Pro, though I would like to play Infamous: Second Son and God of War at 60fps. Sony failed to support it themselves, no reason why God of War 3 Remastered doesn't run at 4K60fps on PS4 Pro and Driveclub didn't get Pro support.

Total nonsense. Everything isn't black and white.

The pro was called a 4k console. And thats exactly what it is. A 4k console. It may not be "native" 4k but that doesn't make it any less a 4k console than say the XB1s is a 1080p console even though it outputs 90% of its games at 900p natively. 

And 4K checkerboarding has clearly shown to be adequate in displaying Faux 4K image in much better a way than say the XB1s displays 900p then upscales to 1080p. Andwhats really mesed up about this, is that 4k checkerboarding is still natively rendering 4M pixels. Thats twice the amount rendered by the base PS4 and whats considered the "standard" in the entire PC gaming sector. But all of a sidden for "console" wars the equivalent of 1440p is not enough anymore?

This doesn't take away from the fact that media apps all support 4k on the Pro and this is further emphasized by the PS4a peaking at 1080p within games and media.

The sad truth is that everything you have said, this perspective of yours while if looked at in a vacum is true, simply doesn't matter in the grand scheme of things. Case in point? What is the best selling XB1 sku? The XB1s. By far. What is the best selling PS4 sku, the base PS4s. By far. This whole 4k nonsense is a mid gen stop gap that wasn't even ever planned to generate volume sales to compete with their lower priced iterations and nothing more.

I have said thi salready (I think in this very thread) but now I will say it agian in a different way. PS4 probably shipped around 80M consoles by now. And at worst sold 77M to consumers. This is all the while having a disappointing failure of a fake 4k console. MS will wanna switch places with them in a heartbeat.