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DonFerrari said:
Miyamotoo said:

Yeah I asked for one game, and you gave me, but point is that game like those are very rear (not if you can find me one game), 99% of games dont offer that, one or few examples dont change hole picture.

No, objecticlvy fact is that game you could play in full home console mode and full home console mode have higher value than game that could be played only in handheld or only in home console mode, its 2:1, its clear math. What is subjective is if someone cares about handheld or home console play. Wii U didnt offer full handheld mode, and comparing console platforms with PC platforms is not in place, there quite difrent from plenty of reasons. Its again not same thing, for PS4 not evre game supports Vita remote play, and you need to have additional hardware and you need internet connection, while with Switch you get full handheld mode and full home console mode out of box without any requirements.

Again you dont make any sense, what some dev achieve or choice to achieve with some game on some hardware (for instance choosing stronger battery life over higher resolution), doesnt mean that game couldnt be run better or that game is more demanding than some other or even same game on totaly difrent platform. Fact is that things like what are priorites with games (for instance in this case could be battery save), how good port is, how good development team is, how much time they have for development and optimisation, fact that when you porting game that was specifically made for totally different hardware won't give best results when you porting to totally different platform, point how much they are pushing hardware...effects on development of each game, so if one game runs at 648p and  720p on another totaly difrent platform doesn't mean that Switch in portable mode is less capable that Wii U, when plenty of games until now show it is more capable and specs itself are saying that.

If you were planning to dismiss the example anyway then don't ask for examples.

There is no such thing as "objective" value or 2:1. If someone doesn't consider something important than the value for that person of such thing is 0. It is just as simple as that. And if really there were more value to the market on full HH plus console as you imply Switch would not only sell more than PS4, but they would also be able to charge more for the ports and no one would complain. And since some will complain if a multiplat cost more on Switch than on PS4X1 then you can confirm that the market doesn't see this added value of double you are preaching.

Every single game launched could run better. I'm talking same platform don't try to put other things on the mix that have nothing to do with it. And again you don't have any hard fact showing what priorities made the game look or perform as is, so you are just assuming. And again I haven't said that running at 648p on Switch against 720p WiiU makes Switch weaker (could be, we don't have the data for that). What I said is if one game runs at 480p30fps and another at 720p60fps on Switch if you don't have any other data that can sustain your assumption of it not being more demanding, then by default the way it was coded for the first is more demanding to the system.

This dont make sense any more, we starting repeating same points, let's say we disagree and leave it like that.