Well.... I sure as hell don't agree with you. But then again we are all entitled to our opinions.
Haven't got the enrgy to touch on everything you said so I will just tackle the first one, the Map.
Ever played a game called Soul reaver? legacy of Kain Soul Reaver to be exact. Games like those didn't even have a map, and that brings me to one of the issues I have with modern gaming. Oversimplification of systems. You want a map that literally draws out an architectural plan of everything. Issue with taht is that it totally kills the elemnt of exploration and enviroment traversal becomes nothing more than a chore.
Having an abstract map makes a world of difference to me, even better having that then having the witch compass that just points you in the right direction.
As for everything else, I will point out that I have played both GoW and TLOU. And not only are both games nowhere near alike, but everything about GOW apeals to me more.
but hey, thats just me.... I am glad enough being in a time when i can play games like GOW, Horizon and TLOU anyways.







