The solution with the amp on my passive mixer actually worked like a charm. That makes my setup finally complete.
Which means I had finally time to jump into FC5. It's not a bad game. It's polished, it has a good amount of content, it runs well on PC and it doesn't look terrible.
However I do not feel the same feeling of adventure and unlimited possibilities. It feels very bland and I don't even think it's the setting's fault. I'm certainly a bit fatigued by Ubisoft open world games but I think the main reason for my disinterest is the new level system.
Before this you just had a simple skill tree and you unlocked skills by leveling or doing certain quests. Now they bind all your skill points to challenges which stretch across all aspects of the game. That means if you really want to develop all your skills you have to play like the game wants you to play instead of doing your own thing and grind xp however you want. As a bow and arrow player it hurts me to be forced to kill people with explosives or machine guns. It's like forcing a mage to defeat aboss with a knife so he can upgrade his fireball. It's just moronic.
Now I just feel restrained, the opposite I should feel in an open world game. Getting absolutely nothing from killing people doesn't help it either. It feels like Oblivion or BOTW where you're actually punished for playing the game.
It's really sad because the setting and story and most of the missions are really engaging. And they fuck it all up by changing a simple thing that worked so well in all previous games.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.







