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outlawauron said:
friendlyfamine said:
Is this thread still alive? I think it would be interesting to follow...here are my (bad) thoughts :p

March - PS4
April - Switch
May - Switch (HWDE, DKC:TF, Dark Souls, Lil Nightmares, Runner3)
June - PS4
July - Switch (Crash, Cap Toad, Octopath, YS8 - June but too late to be impactful, so July)

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Idk about the rest. But this is based on current releases. July and May are pretty stacked for the Switch so I expect 250k+ each.

July and June will most likely get more stacked as time goes, since there are still TBA games like Hollow Knight, SNK Heroines, Wolf 2 (actually might be latter half of 2018), Okami, Meat Boy Forever, Wargroove etc...

So even though I predict June as a loss since it only has Mario Tennis, more games could get announced for it and E3 could create a temporary sales buzz. Just my thoughts. I think March is a guaranteed loss though, whilst June can still put up a fight.

I don't understand why you're listing games that'll likely be sub 100k in the US has reasons to pushing hardware. The idea of Ys 8 pushing Switch sales is kinda mind blowing lol.

OP: I appreciate the comparison, I hope that you stay on it.

You've misinterpreted my comment. I didn't mean unitary software alone will push hardware, because I'm well aware Ys can't push system sales. I'm referring to the amalgamation of software in the month which will ultimately push more hardware sales. After all, there will be more physical games available in stores as such. I didn't list system sellers. Otherwise there would be none at the moment...