By using this site, you agree to our Privacy Policy and our Terms of Use. Close
JustThatGamer said:
VGPolyglot said:

Reviews are based on a subjective emotion/feeling while playing a game, trying to act impartial/unbiased when you're going to do it, even subconsciously, is just setting yourself up for something that you can never truly commit to. Then again, we're just looking at the low scores, but that ignores that the same thing could be occurring for the high scores too.

I'm so sick of people defending zoilists who actively enjoy reveling in negativity by fabricating problems & exaggerating whatever personal issues they have just for the sake of going against the general consensus. Sure, you could argue the same applies for high scores but what normal person would complain about 'excessive' positivity? I think we all prefer that to the other end of the spectrum which would be the guys at GameCritics, QT3 etc who are cynical prats just for the sake of imposing some sense of self-importance for going against the grain.

I'm not saying it's not okay to have a differing opinions, problem is these critics are supposed to be professionals giving a fair evaluation to serve the public and shouldn't be actively trying to create issues just to fit whatever preconceived negativity they had for a universally acclaimed game just to satiate their own egos for being an outlier like that makes them superior... 

Anyway that's enough talk of this, the game has received an overwhelmingly positive reception and I'm looking forward to playing it tomorrow. :) 

Well, excessive positivity bloats a score in the same way that excessive negativity drains a score. I think it's not very sensible to want a system where ratings are given importance, but then not want the full scale to be used in game reviews.