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duduspace1 said:
curl-6 said:

If Doom was on last gen it almost certainly wouldn't have retained the core rendering tech of the PS4/Xbone versions as the Switch does, it would've stripped out current gen techniques such as PBR, much like the PS3/360 versions of Advanced Warfare.

Totally agree, after watching the two videos in the parts that were the same scene, I really couldn't see much of a difference visually asides from more vivid colours on the XBoxX version, not sure if that is HDR........not saying there wouldn't be in full glory 4k TV but on my 14 inch laptop screen, I really couldn't tell one from the other. There looked to be a very obvious difference when the Doom slayer was inside with the outside on the Switch looking kind of washed out but when the doom slayer went outside with the rocks and outside scenery, I couldn't really see a difference.

You won't see HDR colors in a non-HDR monitor, it's also quite possible that it would look worse instead of more vivid.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."