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Kyuu said:
AngryLittleAlchemist said:

The irony is ... in a game where the goal is to sensitize you, multiplayer doesn't really fit.

I mean, it's a good multiplayer mode, but it's about as fitting as Specs Ops: The Line having a multiplayer mode ... 

Oh yes Alchemist, it actually does.

https://www.vg247.com/2013/05/17/the-last-of-us-has-best-multiplayer-ever-conceived-says-naughty-dog-dev/

This confirms that more effort and focus went into its MP than your average single player game. Some of TloU's mechanical strengths went unnoticed due to campaign mode's poor (cinematic) execution and annoying restrictions (like the slow fire rate, and unnecessary gun recoil until fully upgraded)

Campaign mode unfortunately didn't offer the appropriate challenges or situations to put its mechanical or strategic potential to test.

Wow .... a ... 

lazily done tweet

That really doesn't disprove anything I said. I never said that a lot of time wasn't put into it. I said that it didn't fit the game well.