| Trumpstyle said: Yes I believe so too. Except I'm getting more positive towards the Navi gpu. I think the radeon 680 will beat the 1080 ti from Nvidia and have similiar performance to geforce 2080. Ps5/xbox two gpus will probably beat the geforce 1080 ti by about 10-20% :). So a bit higher than a high end pc. |
Navi had better beat the Geforce 1080Ti, a GPU derived from Pascal which is already a few years old at this point.
| Random_Matt said: GCN can only accomodate 64CU's, custom would be too expensive. Loving the TF numbers people are throwing about. PS5 will not be a massive leap, the pro proved that. |
That is 64CU's per chip. You can have more than one chip working together.
As for the Playstation 4 Pro... The majority of it's power went to enhancing framerates/resolution, so of course the leap will seem to be rather mediocre.
| Trumpstyle said: 7nm gives about 3x transistor in same die size compared to 16nm in ps4 pro. |
Source?
| Chazore said: So AMD is going to totally crush Nvidia in one fell swoop along with PS5?. |
nVidia will answer with Volta.
AMD is so far behind in the GPU game it's pretty terrible.
Hopefully they can turn things around with their next gen GPU uArch.
| thismeintiel said: From PS1 to PS2, we had a RAM increase of 12x. That would mean 96 GB of RAM in the PS5! From the PS2 to PS3, there was an increase of ~14x. That would mean 112 GB of RAM in the PS5!! Now, this gen we saw a jump of ~15.5x. That would mean 124 GB of RAM in the PS5!!! Max we are seeing in the PS5 is 32GB, which is only a 4x jump. However, that extra 24GB of RAM would truly be bigger than the extra 7.5GB we got this gen. |
PS1: 3.5Mb of Ram total. (2MB system, 1MB video, 512kb Audio.)
PS2: 40-42MB. (32MB System, 4MB video, 2MB Audio, 2-4MB I/O.)
PS3: 512MB. (256MB System, 256MB video.)
PS4: 8448. (8192MB System, 256MB Background tasks.)
PS4 Pro: 9216MB. (8192 System, 1024MB Background tasks.)
The jump from PS1 to PS2 was in-fact 11.4x -12x
The jump from PS2 to PS3 was 12.8x - 12.19x
The jump from PS3 to PS4 was 16.5x.
The jump from PS3 to PS4 Pro was 18x.
But the real caveat is "Usable Ram". - This generation saw probably one of the largest increases in Ram consumption not reserved for gaming.
5.5GB is available on the Playstation 4 for instance... With the OS gobbling up 2.5-3GB
Whilst on the Playstation 3 the OS was only 50MB.
Ergo...
Playstation 4: 5,632MB for games.
Playstation 3: 462MB for games.
Meaning there was a 12.19x increase in DRAM for developers with the jump from the PS3 to PS4, putting it inline with historical increase trends.
With that in mind... GDDR6 is allowing for a doubling of DRAM density over GDDR5.
And the highest density GDDR5 is 8 Gb chips... Where-as the Playstation 4 has 16x 4 Gb density chips.
So by 2020 it could be economical to have 32GB of GDDR6, prices at the moment is crazy though.

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