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Wyrdness said:
Hynad said:

You still have nothing?

I never said DQ XI or Doom is more demanding than the other. I pointed out how one have no difficulty reaching 60fps while the other is capped at 30, and then asked YOU to explain why you think one is more demanding than the other. All you had were ad hominem and non answers.  

I explained why I'm saying a game reaching 60 fps the way Doom does on PS4 requires to make compromises to reach that target. I explained that games going for 30fps usually do because their requirements are different from games running with ease at 60fps. If Uncharted 4, for example, could have reached 60fps with every other aspects of its visuals intact, you can be sure Naughty Dog would have gone for that. Are you saying that they are not competent for not having reached that? All the different aspects a game requires don't necessarily fall in line with the requirements from games like Doom. 

None of this is taken out of my ass. 

But you keep at it, without providing anything other than a poor temper.

I explained to you why its more demanding and you never had a response other than to come back and start posting smileys the usual ad hominem accusation is a typical tactic by those who have no rebuttal so instead start trying to perceive everything as a flame/attack I don't throw out subliminal attacks I come out directly with them if that's what you seek hence why I told you if that's what you want just say.

What exactly has ND got to do with DQXI and Doom? This is a typical response you've thrown out a red herring especially when you were going on about one version being worse than another in regards to DQ and I pointed out Doom and such had the same issue as more demanding games and were still able to supply a look at what the game would would be which lead to your fps post where again it was pointed out factors were in play. You adding ND into the mix is just a random attempt to salvage something that's been debunked.

Fact is I've provided information you've just chosen not to acknowledge it in anyway that doesn't give you any ground here because it still harks back to your original argument on SE being shot down that's the only course here.

But you're the one who relied on ad hominem in the first place.

And then you misrepresented what I was saying and my intentions. 

VGP called you out on what you brought forth, and I cemented it by pointing out your claim about the dynamic resolution in place for Doom.

I brought the example of Uncharted 4 to illustrate a point I've been making from the get go. Which is that optimization, contrary to your belief, won't magically bring more horsepower out of the consoles. 

As for DQ XI being more advanced or not, my stance has been that the game is demanding for reasons different from Doom. And it is. More or not is irrelevent. Doom may run on an engine that's tailored made to achieve that game's needs. And it does look amazing for a game targeting and mostly achieving 60fps. Even though, despite what you tried to push, it did so by making obvious compromises. But that really isn't the point why any of this was brought up. The topic is about why the Switch release will come much later than the PS4 version. The struggle they have is due to the current versions of the UE they have that struggle to accommodate their particular needs for the game. Which makes it obvious the game is too demanding for the Switch when using the version of UE they currently have. At least in the form they want to make it for that console. 

You can keep misrepresenting my stance and intentions all you want. I've been saying the same things since my first comment about this.